Metro Surfer 2
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Objective: The objective of this skill-based game is dodge the obstacles and collect maximum points while running. Gameplay : The player has to exercise hand-eye coordination to control the character who is running across three parallel train trackers and the player must control the movement of the character cautiously and use their natural reflexes to avoid obstacles or crashing into an oncoming train. The player is required to navigate the running character through a number of hurdles that are scattered across the path of the running character along with the power-ups that the player must collect by efficiently switching between the tracks. If the controlled character hits an obstacle, they respawn in 3 seconds losing time in the game. The running path is also placed with gems. As the player overcomes the hurdles while collecting gems, points are earned. The player, who collects the maximum number of points at the end of the given time, wins the game. Controls: - Swipe left to move left - Swipe right to move right - Swipe up to jump - Swipe down to slide Scoring: - 10 points for each coin collected. - 30 points lost on getting caught - 10 points lost for colliding with an obstacle. - 25 points for every 1/100th of the track length travelled. Special powerups during the game: - Magnet : This collects all the coins on the map, even when the player doesn't pass through them. This is valid for 15 seconds. - 2x : This fetches 2x points. This is valid for 15 seconds. - Jump Booster : This makes the player jump higher. This is valid for 15 seconds. Total duration of the game : 120 seconds The following information is provided to the players on the screen: 1. Time: The total time at the start of the game and the time decreasing is shown to the player 2. Score: The player's score is shown to the player. As the score is increasing/decreasing, the player is able to track their score 3. Duration of powerups : When a player collects a powerup, they are able to see a timer which shows until when the powerup lasts. The player who scores maximum points at the end of 120 seconds is the winner. The aggregate contributions by all players will constitute the Prize Money Pool. The amount in the Prize Money Pool is credited to the wallet of the winning player(s) after deducting the Platform Fee (when applicable) charged by WinZO for providing players access to the game. Fair play:- Players must play the game fairly, impartially, and as per its rules, without employing unfair means, cheating, or collusion. Our games use cryptographically secure Random Number Generation algorithms to provide fair and equitable games for all our users. Our games are independently certified by third party for our RNG algorithms and No usage of Bots in the system. You may access WinZO's Certifications from here: certification All games that are available on WinZO go through various statistical tests for determining element of Skill in games. Only games that pass through such tests are allowed on WinZO. To know more about this tests, please click here: Methodology for Determination Onboarding Games of Skill on WinZO WinZO may employ a normalisation metric to pool players across games for hosting a contest. Disclaimer:- The game's rules must be read in conjunction with WinZO's terms & conditions. Players are deemed to have read and accepted WinZO's terms and conditions if they play the game.